
Show HN: Automatically detect and patch walking-dead states in Sierra games
The show update
There's no game-specific code involved; all the logic is generic, though of course Sierra introduces new idioms and mechanics in every game so every new supported game needs a bunch of engine work
What shifts
For those following show, automatically, detect, patch, walking, this report from Hacker News introduces a variable that could shift existing calculations.
The wider picture
The background, as Hacker News reports, involves shifts that have been visible for some time in show, automatically, detect, patch, walking.
Where this fits in Signal Ledger
Related coverage from the Technology desk.
The editorial line
Signal Ledger reads this through the lens of show, automatically, detect, patch, walking: There's no game-specific code involved; all the logic is generic, though of course Sierra introduces new idioms and mechanics in every game so every new supported game needs a bunch of engine work.
Source note
Hacker News reporting: https://github.com/katiahayati/lucasartsifier/